Thursday, February 2, 2012

Gaming - a true development

Anyone who played video games 10 years ago, and still plays today, would know that gaming graphics have come a long way. The improvement in graphics has been extraordinary. I remember my first game that I played on the PlayStation 1, the excitement on my face said it all. Back then the cartoon figures looked amazingly good, and no one knew or cared about 3D. Today, 3D animations are everything, both in gaming and movies. There is always a thrill in playing games with advanced graphics. Nearly every game that’s part of series such as Battlefield or Call of Duty brings something new to the table.

A series in which one can clearly see the development of graphics is The Elder Scrolls. The first game in the series was Arena back in 1994, a 2D role-playing game and the first of its kind. The next in the series was Daggerfall, featuring one of first true 3D worlds on a large scale. Morrowind was next in line with somewhat improved graphics, but the fourth game in the series was a massive advancement. Oblivion focused on artificial intelligence improvements that interact dynamically with the game-world, proprietary radiant AI, implementation of Havok (physics) engine, and enhanced graphics. What was thought to be the amazing graphics was overshadowed by the latest release: Skyrim. Skyrim’s dynamic interface allowed players to interact with virtually everything and with its updated graphics engine it earned IGN’s Game of the Year award for 2011.

Here is a contrast of the first and fifth games:
 
 
 ---------The Elder Scrolls: Arena ------------------



------------ The Elder Scrolls V: Skyrim---------------

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